View Full Version : Tactical Realism
||§§|| Sven The Slayer
03-17-2009, 02:29 AM
I really want to know who defined "Tactical Realism" servers. It really baffles me and I almost forgot about it seeing as I only play COD4 on SS but now that I am playing WaW the times that the SS server is empty I came across one. Their rules are just... stupid. No Running, keep your sights up at all times... and bull like that plus of course no marty and last stand... See I don't think a bunch of people crouching and moving really slowly is tactical at all. They look like a bunch of easy targets to me. I myself love to sprint from cover to cover and to me getting out of peoples line of fire as quickly as possible seems a lot more tactically sound then always walking as slow as possible with the iron sights up. Plus this leads to a lot of campers just picking these poor slow souls off. Also having the sights up ALL the time limits your field of view and response time to shoot something that isn't already under said sight.
I'm pretty sure anybody who is/was in the army isn't going to crouch across a street and potentially be shot when they can run their ass off. A moving target is a lot harder to hit. And crouching ALL the time isn't realistic at all. The human body just was not built to do this.
*end rant*
||§§||Stringendo
03-17-2009, 02:41 AM
Great job finding something really stupid we can rip into. I totally forgot about these.
My theory is either people think they're being really cool and elite by making these types of rules or they've taken something simple like our no hopping rule or another server's no marty rule and took it too far. Basically it wants to make a shooting gallery for super campers who probably created this concept.
On most of these 'tactical' servers they allow you to run if you're 'under fire'. However, if I want to cross a street I know people are watching, I'm not allowed to run unless I'm 'under fire.' If I'm 'under fire' I'm dead.
Slayer pointed out how dumb keeping the sights up is but I don't get the crouching part. So people not being allowed to run are too hard of targets for these people? Nobody moves crouched with sights up unless they're inside of a tunnel. I don't understand this aspect at all.
I know I'm missing something but that ends my bitch session.
||§§|| Sven The Slayer
03-17-2009, 06:59 PM
I think what it comes down to is these people who host and play on this type of server makes them feel more elite then others. That somehow following a strict set of obscure rules makes them better than everybody else. Until of course somebody like me joins their server, uses REAL tactics and hands them all their asses and gets kicked for their trouble. I got kicked from the COD4 "Tactical BS" server I used to play on ALL the time for running.
||§§||Hand_O_Death
03-17-2009, 09:17 PM
I came across a clan's website and one of their rules is that you ALWAYS move crouched with sights up at all times or they ban you from the clan. LOL that is moronic.
Slow and semi-crouched, is how to tactically clear a building in a small and confined space with little or no worries of the third dimensional kill zones (I.E. - up and down).
In battlefield situations, I can only assume, there is a LOT of sprinting from cover to cover in large areas to remain a target for as little a time as possible.
Now if a server wants to forbid a perk or weapon, that is their own business, but not everyone that gets shot dies immediately, some stay shooting due to adrenaline or they are not injured bad enough to stop fighting, so saying it is "Realistic" to not continue shooting when your knocked down, or decide to pull that pin when your being swarmed with enimes and the "lights are fading" is also wrong.
*end my 2 cents*
||§§||Dr.H
03-18-2009, 11:28 AM
I prefer a middle ground between the extremely strict and the ridiculously stupid lol.
While it's their server and they can make up any rules they want and ban anyone who doesn't want to follow them I do think that the description of "Realistic" is not correct.
I would say that these type of niche servers should probably make their servers "Unranked" that way they can set any gun/perks they want and remove running and jumping. That way people who are not use to their rules can not break them. Of course going unranked means you will have a lot less people visiting your server but then again if they are banning most of those people, it doesn't matter.
They probably just watch to many SWAT movies..
||§§||BloodWolfX
03-18-2009, 06:46 PM
How are those rules supposed to be more realistic? If I were really in a firefight, I really doubt I'd be moving like that.
It would make more sense to say that you can't just run around in the open, spraying and praying.
And I don't care what the rules say... If someone shoots at, me my ass on the run.
||§§|| Sven The Slayer
03-18-2009, 06:53 PM
I really can understand using that "tactic" to clear buildings, it's just smarter. But out in the open with no cover it's suicide. You're right about SWAT movies because how often does SWAT engage in open combat. These players need to watch some war movies and see how it's actually done.
Most of these servers state that you can run if under fire, but in hard core, you are already dead. The COD4 server I used to play on with these rules said you could run from cover to cover but when I did this, I got kicked for "running to much" so they still had sticks up their... yeah.
||§§||Hand_O_Death
03-18-2009, 07:49 PM
If I were really in a firefight, I really doubt I'd be moving like that. It would make more sense to say that you can't just run around in the open, spraying and praying.
If I was in a real firefight, I would be in the corner peeing myself.
||§§||Dr.H
03-18-2009, 08:56 PM
If I was in a real firefight, I would be in the corner peeing myself.
Um aren't you suppose to be trained not to do that?
||§§||GhostDog
03-19-2009, 12:11 AM
I hear ya Sven. I've seen servers like that and it completely blows my mind. I think the phrase 'tactical realism' is completely misused by players who just can't keep up with the way the game was meant to be played. They have to make up drastic rules so that everyone is forced to come down to their level. Otherwise they would have no chance. To each their own but I don't udnerstand why anyone would spend money on a game that they feel needs to be changed it into something that doesnt' resemble the game they bought.
||§§||Pugilist
03-19-2009, 08:00 PM
Full disclosure first. Even though I come from a military family, I've never served so anything I talk about is from my conversations with military family and friends, of whom there are a whole lot.
Even though I always abide by any posted server rules, I find the "tactical Realism" servers to be moronic.
My eldest brother, 30 years Army, 20 years Spec Forces, told me about his "Big Sky" theory. Simply put it involves firefights at night. He related that rarely are people firing directly at you but if you sit still long enough you will attract attention so, it's a big sky, take your chance and move.
Since I suck at sniping, except with a grenade launcher, I employ the big sky theory by constantly moving, by dashing from one area to the next, scanning, firing, moving, etc. Normally I am fairly successful and the times I get my ass handed to me, well, it wasn't such a big sky.
So these "no running, down the sight, etc" servers, if I happen onto one I leave as soon as I see the rules or get yelled at because, to me, there is nothing realistic or tactical about a bunch of folks walking in single file waiting to get shot.
You want tactical realism, let's have folks move in small groups with good separation, have snipers get an over-watch have the scouts with silencers not tailed by the saw, y'know, that king of thing.
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